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Live bootcampTaught live on Zoom, one instructor

Physical AI and Robotics Bootcamp

Perception, control and simulation for machines that move.

weeks, live on Zoom
12
hours a week
15
deployed projects
6
minutes 1-1, every week
30

Who it is for, and what you receive.

Engineers with Python and some linear algebra who want to build perception, control and learning for machines that move. The ML toolkit helps; a real platform is named at enrolment.

Before you start

Python and some linear algebra; the ML toolkit helps.

Skills

  • Python
  • ROS
  • simulation
  • computer vision
  • control
  • reinforcement learning
  • edge deployment

A week, about 15 hours

Live on Zoom
4h
Recorded lessons and exercises
6h
The project
5h
  1. 1

    Six deployed projects

    Each graded by Nova against a published rubric and signed off by the instructor at the gate.

  2. 2

    The recorded lessons

    The track's lessons and exercises, graded line by line, open for twelve months after the cohort ends.

  3. 3

    Live on Zoom every week

    A 90-minute live code review, a 60-minute squad lab, 60 minutes of office hours, and a 30-minute 1-1 with your instructor.

  4. 4

    Your hiring plan

    Opened in week 1 and reviewed in every 1-1: target roles, the gap map, the proof list, weekly actions, an interview log, the outcome.

  5. 5

    The record

    Every grade and every project with its repository at square1ai.com/u/{handle}, and the recording of your viva, verifiable by any employer.

  6. 6

    The certificate

    A credential ID that resolves at square1ai.com/verify to the real completion.

  7. 7

    The hiring sprint

    Weeks 11 and 12: CV and portfolio from graded work, applications, mock interviews scored against the role, demo day.

  8. 8

    Nova for twelve weeks

    A tutor with every submission of yours in its memory, at 2am as well as in class.

Twelve weeks in six blocks.

Each block teaches for a week, then you build and deploy a project, then a gate checks it before the next block opens. The project and its gate are the block's record entry.

Live time each week on Zoom: a 90-minute class where the instructor reviews real submissions, a 60-minute squad lab, 60 minutes of office hours, and your own 30-minute 1-1. Nothing is lectured live; the recorded lessons do that.

  1. 1

    Simulation first

    Weeks 1 to 2

    Week 1

    Simulation first

    • Robot simulators
    • Kinematics and control basics
    • Sensors as data

    You build: A simulated task

    Week 2

    Project 1: in simulation

    • Repeatability
    • Task definitions

    You build: A simulated robot completing a task ten times in a row

    Project 1, the gate at week 2

    In simulation

    A simulated robot picks and places an object reliably.

    You hand in

    • Simulation
    • Task code
    • Repeat runs

    The gate

    The task succeeds in simulation ten times in a row.

  2. 2

    Perception

    Weeks 3 to 4

    Week 3

    Perception

    • Vision for robots
    • Depth, point clouds, SLAM
    • Object detection for grasping

    You build: A perception pipeline

    Week 4

    Project 2: perception

    • Recorded sensor data
    • Accuracy reporting

    You build: Perception pipeline on recorded data, deployed

    Project 2, the gate at week 4

    Perception

    See well enough to grasp.

    You hand in

    • Perception pipeline
    • SLAM
    • Detection
    • Accuracy report

    The gate

    Detection accuracy reported on the recording.

  3. 3

    Control

    Weeks 5 to 6

    Week 5

    Control

    • Classical control
    • Learning-based control
    • Safety limits

    You build: A controller; squads form

    Week 6

    Project 3: control

    • Disturbances
    • Limits

    You build: A controller that follows a path under disturbance

    Project 3, the gate at week 6

    Control

    Follow a path while being pushed.

    You hand in

    • Controller
    • Disturbance tests
    • Safety limits

    The gate

    The controller stays within safety limits under disturbance.

  4. 4

    Learning

    Weeks 7 to 8

    Week 7

    Learning

    • Imitation and reinforcement learning
    • Sim-to-real
    • Evaluating policies

    You build: A learned policy

    Week 8

    Project 4: the policy

    • Beating the classical baseline
    • Evaluation

    You build: A learned policy evaluated in simulation

    Project 4, the gate at week 8

    The policy

    Learn a policy that beats the classical controller.

    You hand in

    • Training
    • Policy
    • Evaluation

    The gate

    The policy beats the classical controller on the task.

  5. 5

    Hardware

    Weeks 9 to 10

    Week 9

    Hardware

    • The real platform
    • Deploying on an edge device
    • Field testing

    You build: Hardware bring-up

    Week 10

    Project 5 and the viva

    • On real hardware
    • Defending failure modes

    You build: The pipeline on real hardware with a field-test report; the viva

    Project 5, the gate at week 10

    Hardware

    Run it on the real platform and report what happened.

    You hand in

    • Edge deployment
    • Field-test report
    • Failure log

    The gate

    The viva: defend the system and its failure modes.

  6. 6

    Employer brief and hiring sprint

    Weeks 11 to 12

    Week 11

    Employer brief

    • A real problem from a hiring partner, in squads
    • A partner's robotics problem
    • Working to someone else's definition of done

    You build: The employer brief in progress

    Week 12

    Hiring sprint

    • CV and portfolio built from graded work
    • Applications and follow-ups in the hiring plan
    • Mock interviews scored against the role
    • Demo day

    You build: Project 6 delivered; demo day

    Project 6, the gate at week 12

    Employer brief

    A partner's robotics problem.

    You hand in

    • The brief delivered
    • Demo day

    The gate

    The brief's owner accepts the result.

What you can do by week 12.

Six deployed perception, control and learning projects ending on real hardware, with the field-test report that separates a robotics engineer from a simulation enthusiast.

  1. 1

    Simulate a robot completing a task with basic kinematics and control.

  2. 2

    Build a perception pipeline from camera and depth data with SLAM and detection for grasping.

  3. 3

    Build classical and learning-based controllers that stay within safety limits.

  4. 4

    Train and evaluate policies with imitation and reinforcement learning, sim to real.

  5. 5

    Deploy on real hardware and an edge device, and field-test it.

  6. 6

    Defend a robotic system and its failure modes.

Roles this prepares you for

  • Robotics engineer
  • Perception engineer
  • Controls engineer
  • Embodied AI engineer

No placement rate is shown, because there are no graduates to count yet. The roles above are what the projects are built for.

Your record at week 12.

Every exercise and project is graded by Nova against a rubric you can read, and every grade is kept on one page an employer can open and run. This is what the programme writes to it.

Graded, line by line
Nova reads every submission against the brief and the rubric and returns a score, what you did well and what to fix.
Six gates
A block does not open until the previous project passes its gate. You always know where you are and what is next.
A weekly 1-1
Thirty minutes with your instructor, who has already read your code before the call.
One page an employer can run
Every grade, project and the viva recording at /verify. An employer opens it, runs the code and watches you defend it.

Record, Physical AI and Robotics Bootcamp

Example

  1. Week 2

    In simulation

    The task succeeds in simulation ten times in a row

    Graded, gate signed
  2. Week 4

    Perception

    Detection accuracy reported on the recording

    Graded, gate signed
  3. Week 6

    Control

    The controller stays within safety limits under disturbance

    Graded, gate signed
  4. Week 8

    The policy

    The policy beats the classical controller on the task

    Graded, gate signed
  5. Week 10

    Hardware

    A viva: defend the system and its failure modes

    Graded, gate signed
  6. Week 12

    Employer brief

    The brief's owner accepts the result

    Graded, gate signed
  7. Weeks 1 to 12

    Twelve 1-1 notes

    What your instructor saw in your work each week, and what you agreed to do next.

    Kept
  8. Week 12

    Your hiring plan and its outcome

    Target roles, the gap map, applications, interviews and where you landed.

    Kept

The entries, not the grades: those are yours to earn. The page lives at /verify and an employer needs no account to open it.

8 entries, twelve weeks. One email when applications open.

No account, no card. One email when it opens; we never sell before it exists.

How we help you find a job.

The last block is not curriculum. It is the hiring sprint, and the proof you built in the ten weeks before it.

  1. 1

    Your hiring plan, from week 1

    Six parts you and your instructor keep: target roles, the gap map from real postings, the proof to send, weekly actions, an interview log, the outcome. Read before every 1-1.

  2. 2

    The hiring sprint

    Weeks 11 and 12: CV, portfolio, applications, mock interviews, and demo day in front of hiring partners.

  3. 3

    A record an employer can run

    Your six deployed projects and the recorded viva on /verify. An employer opens it, runs the code and watches you defend it.

  4. 4

    The career agent

    Paste a real job posting at /career and it maps the role to your graded work and what to do next.

  5. 5

    The roles directory

    Every role we prepare people for, what it pays and what it asks, at /roles.

One email when applications open.

Fifty seats, one instructor, twelve weeks. The waitlist hears the date and the price first, and nothing is charged before the cohort exists.

No account, no card. One email when it opens; we never sell before it exists.